Overview  Objects  Lights  Camera  Materials  Shaders  Tag  Render  Multi-Pass

Chapter 03 - Lights

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General Overview

Here we will look into all the general settings of the lights. We will provide a general overview, look at the rays, volumes, shadows and photo caustics and how to include or exclude objects

Area Light

We will look at the different shapes that you can give an area light and how to create mesh lights. Furthermore, we will see the advantages of using meshes instead of several lights on your render times.



Spot Light

This light is great for volume based render and we will discover that with the spot light.

Infite Light

This direct light has some strongs things going for it

Dome Light

The master, the HDRI supplier, and the lazimens realism maker.

IES Light

The architecs favorite light.

Portal Light

Installing virtual windows in a virtual scene.

Physical Sun Light